What I Do

If you’re here, there’s a good chance you’re familiar with my paper resume. The fact is, while I’ve done the best job I can making that document clear, concise, and communicative, I don’t believe the whole of any one person can be reduced to one sheet of paper (or even two sheets, three with a cover letter). And as good a tool as LinkedIn is, it still isn’t good at capturing entire stories or presenting a person as a whole. So here, I won’t bother trying to compress and minimize.

As I stated on my homepage, I’m a multidisciplinary professional. Working in coffee taught me to leverage machine time and put customer concerns first; working in video games taught me how to lead a team of smart, creative people to accomplish more than they could on their own; and working in engineering has taught me that knowing the right answer is less important than knowing who can help me figure it out. What follows is a little bit about how I’ve come to own these strengths.

Education

B.S. in Electrical Engineering at the University of Illinois at Urbana-Champaign

with minor in music, focusing on electroacoustic composition and oboe performance

Noteworthy Classwork

Noteworthy Extras

I’ve always felt the relationship between math and music. To me, there was no deciding whether to pursue science or music in college; I found the courses that lay in the between. I learned about the history of electronic music, mimicking technique from decades past, while also learning the physics behind the tools of the trade and developing digital structures to accomplish the same and more.

Non-Engineering Work

Before college, I worked for a small rental business as a general contractor, working on renovation projects, minor plumbing and electrical repairs, carpet tear-out, and installation of vinyl and tile flooring. During and after college, I worked for multiple coffee shops running the gamut from working for an independent roaster to managing a Starbucks kiosk.

Through these experiences, I learned the power of an algorithm, usually in the form of a simple task set or a recipe, and how that power can be used in training. I also learned to leverage machine time for work that couldn’t be automated and to adjust priorities on the fly, which in turn made me better at foreseeing business needs and staying ahead of potential problems. In short, I learned to be both present and patient, to recognize the difference between a surprise hitch and a systematic issue.

My Creative History

I’ve done a great deal of creative work in several fields: music composition, VO scripting, voice acting, audio recording and mastering, sound effect generation, and even some visual asset creation. I’ve even been a guest on a podcast episode. But far and away, most of my creative work has been with two game studios.

YouMatter Studios

I worked with this studio for several months as an audio asset creator. We worked in a remote scrum setting, where I learned a lot about working with other creatives and establishing shared language to work towards a common goal. We were also a very young team with inexperienced leadership that, ultimately, led to the dissolution of the studio as a video game development studio and is now thriving as a general media company centered on inclusion. The project fizzling was my first brush with a very important lesson: effort isn’t wasted. I still learned new techniques and practiced collaborating with teammates whose skillsets didn’t align with mine, and I came away from that project with a better understanding of what professional collaboration can look like.

Evolving Blades Studios

Evolving Blades Studios originated as a passion project in three brothers’ garage, born from their desire to create a virtual reality video game. I didn’t enter the picture until much later, but in the first month I worked with them, the game made more progress than it had in the entire year prior. At that point, I was named studio manager and tasked with keeping development on pace without bringing in any new talent. I oversaw the team’s attendance at three different indie dev events, public presentations of two technical demos, and the dissolution of the studio following the unexpected death of our creative director. The year I led Evolving Blades taught me to attend to subtle differences, like those between kindness and gentleness or excitement and action, and mostly about how important it is to center humanity in every interaction, even in business.

Joshua Graham, Engineer

My first job as a career engineer saw me starting as a temp in the electrical test area of a circuitboard manufacturing company in June of 2018. Since then, I have weathered two corporate acquisitions, a run of five different bosses in two years, and proposed and implemented systemic improvements that help keep the place running. At least on overview, my best work with this company fits into three neat divisions.

Training and Competence Management

Documentation and Automation

Raw Engineering Work

I was an engineer at MicroConnex from day one; I didn’t know that was the job I signed up for, but I wouldn’t have changed a thing. I started out running electrical tests and logging the results, then wrote a report generator for the results logs that we had that I didn’t know I had the latitude to change. Before long, I wrote a training plan for the three tools I was trained on and a general template that any process engineer could use to build a thoughtful training plan for their own cell. I then moved into the CAM department, where I learned the steps that make a sheet of copper-clad plastic into printed circuitboards and how to understand the troubles we would run into with manufacturing files.

By that time, I had a decent knowledge base of most of the shop, and the question arose whether to pursue a customer-facing engineering role or a process development and ownership role. I wound up deciding that the customer-facing work, often referred to as applications or integration engineering, appealed more to me because I love understanding how a part will be used and why each critical feature is critical. The game of matching customer requirements to build capabilities and the iterative dance of making each new prototype a bigger success than the previous are the most satisfying parts of the job, to me.

After implementing SAP in November of 2022, I was also the primary engineering contact for the Sales and Finance departments regarding times, costs, and bills of material. A basic understanding of BOMs was expected of me and my colleagues well before then, but by that time I was also suddenly one of two members of my department and the only one working full-time. I became the go-to SAP knowledge source for the entirety of the Engineering organization and eventually the primary liaison for Finance regarding high-variance manufacturing and, as referenced above, time and cost modeling outside of SAP.

Over the year that followed, I took the philosophy and knowledge I had been synthesizing and started making tools to train the engineers who followed me into the department. My joining of the applications team was very ad hoc and short of structure, and I knew that I wanted to blaze a trail through the thicket of engineering knowledge. I wanted others who followed to have an easier time than I did. That trailblazing and documentation led to me being able to train my juniors to perform the same quality of work I was achieving with months of experience instead of years. And the heart of my success wasn’t my technical expertise with Excel or in writing, but in my willingness to meet my colleagues where they are and in my ability to repeatedly recognize the right stakeholders with the simple question, “Who would want to know?”